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Baseball Primer Newsblog— The Best News Links from the Baseball Newsstand
Tuesday, June 10, 2008
How pitchers tire is one of the great unknowns left in baseball. Ideally, you could measure fatigue by ERA inning by inning, but the problem is not only does fatigue factor in, but so do adjustments by hitters who have now seen the pitcher multiple times.
So when you hear an announcer say something like “The third time through the order Joe Pitcher has a .320 batting average against” it is hard to say if the cause is pitcher fatigue or hitter familiarity. A better method would be to track the pitcher’s stuff and see how it changes the deeper in the game he goes. This completely removes the batter from the equation and we can isolate pitcher fatigue. With piles of PITCHf/x data rolling in, we have the perfect information to begin to isolate pitcher fatigue.
This is a really great article. It measures fastball speed and—to my mind, this is the key part—movement as the game progresses, which produces some pleasantly intuitive graphs.
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- the numbers are surprisingly good most of the time, but occasionally the system simply blows a pitch
- comparability from stadium to stadium and even start to start is its worst feature
Still, normalizing everything to initial pitches would seem mostly to solve the comparability issue.
-PITCHf/x does vary from park to park a great deal. Pitchers can gain or loose 2-3 MPH on their fastball for instance. I currently have a pretty decent set of corrections that make things relatively uniform though that I use. Every article that you see on THT from me is using those corrections. This article however is much less depending on those corrections because I am fitting everything to the 10 pitch baseline. I'd imagine that following Gameday anyone could do a pretty accurate estimate since speed and total movement are listed. That should give a rough idea on how a pitcher's fastball has changed.
-Most of the difference from start to start in the same park you see are real differences. Sportvision does do calibrations but those alter the cameras very little and correcting for atmospheric difference is much more important. If a pitcher threw in 40 degrees one start then 80 degrees in the next you will see that in his movement.
-On that note Coors absolutely does effect the movement of the ball but more like 20% not 33%. You can also see the difference at Chase because of the high temperatures besides the altitude.
Out of curiosity, what type of effect for Coors and Chase? Faster/slower or vertical/horizontal changes. Or I suppose both...
Maybe with respect to movement from the ball, but I have no faith or belief in a system that cannot refute an umpire's call. In the MLB gamecast, I have never observed a pitch within the confines of the "strike box" labelled as a ball because an ump missed the call. I've never seen a pitch outside the box labeled as a called strike. Also, I don't believe I've ever seen a pitch situated along the border. They may be tangentially on the border, but never cut across the ball, ala a secant.
MLB's gamecast appears to sort pitches as binary events and then place them in an appropriate location to validate the umpire's call. Until that's fixed, I place no faith in any contributory element.
http://www.hardballtimes.com/main/article/the-eye-of-the-umpire/
Similar but different. Still, amazing that they were just one day apart. And at least I'm not crazy!
FWIW, I have seen this a lot -- particularly the bolded part.
Well less air to imped the ball so the ball gets to the batters faster but with less movement. This is true for all pitches. Chase is about 10% and Coors is about 20% depending on exactly how warm it is. Clearly the answer to all of Colorado's problems is a pressurized dome.
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