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Page 7 of 7 pages
if you're the kind of high roller who can afford $39.99 and likes isometric RPGs from the Baldur's Gate tradition, it might be the best game you play all year.
recreating older cult favorite RPGs seems to be their primary focus these days.
This is my biggest fear WRT the upcoming batch of space exploration games/Han Solo simulators coming out. I love the genre, but it seems like the two most ambitious projects are both spearheaded by 1980s warhorses re-doing their original vision using modern technology. That's not necessarily a bad thing, but makes me wonder how much originality, if any, we're going to get from Elite Dangerous or Star Citizen.
How many of you guys are playing Hearthstone? I appear to have missed a Hearthstone conversation a page ago. I'm Zim #1236 and not quite good yet.
Do we really need "originality" per se? I'd be happy to see plenty of older games simply ported to new, modern engines and given the requisite modern engine bells and whistles. Baldur's Gate with a fully 3D-modeled environment and all the DX11 shiny stuff, maybe throw in some destructible environmental areas, what else would I really want out of an isometric RPG? It isn't like Baldur's Gate itself was that much of a mechanistic improvement over the old Gold Box Games, just an updated version that kept hte good stuff and upgraded the rest.
Do we really need "originality" per se? I'd be happy to see plenty of older games simply ported to new, modern engines and given the requisite modern engine bells and whistles.
To give an example of how not to release and develop an early alpha title, I give you the dev team of the Forest. Included in their alpha .4 patch was "procedural breast generation". What wasn't included was much, if any new gameplay (game is "completed" in about 2 hours now) and game remains buggy as heck.
It's becoming more and more apparent that this game is a complete cash grab from the devs, capitalizing on the success of games like DayZ and Rust. If you watch the trailer on Steam it has gameplay that you will never, ever experience (and probably won't for many, many more patches), this, in addition to the things they are focusing on (realistic tits) seems to point only in one direction, and that is sizzle over the meat and potatoes of gameplay.
20 minutes into Shadow of the Colossus I was hooked. I ended up rage-quitting during the 3rd Colossus at 2:45 am, so I'm paying for it today. I can't remember the last time a game sucked me in so quickly, AND produced that kind of emotional response. I might have raged a few times at Dark/Demon Souls, but those are the exception.
FTL is $3.39 on Steam now - if anyone doesn't have it.
I'm not convinced anyone has actually won FTL.
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