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Saturday, March 17, 2001

Foxsports.com - 38-year-old Mulholland moves into Pirates’ rotation

Terry Mulholland, like Rickey Henderson, is the type of veteran that a playoff team, and only a playoff team, should sign.  During the regular season, things like stealing bases don’t matter that much, simply because you don’t need to win every game.  That’s the nature of a 162 game schedule.  However, in the playoffs, stealing bases can become a necessity (especially, if you are down in the bottom of the ninth in the game that will eliminate your team).  Rickey Henderson gets on base and steals bases.  Terry Mulholland can keep people off base (sometimes), but more importantly the number one pitcher at preventing bases from being stolen. 

As a sabermetrician, I don’t usually have time for the stolen base, but Molholland belongs in the Braves or Yankees bullpen, not in the Pirates starting rotation simply because he prevents it.

James Fraser Posted: March 17, 2001 at 04:58 AM | 4 comment(s) Login to Bookmark
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   1. The Original Gary Posted: March 18, 2001 at 02:00 AM (#66033)
I don't think you are giving the stolen base it's due. The ability to take a walk and turn it into double is sone of the many little things that win games. Of course, it doesn't translate that way in slugging percentage but nonetheless, the stolen base puts the man in a position to score on a single. Also, the stolen base takes away the double play threat. The tailor made ground ball to second base then moves the runner to third. One out with a man on third is entirely different than two outs with nobody on.

The stolen base does not compare with the extra base hit obviously. However, the little things like the stolen base and moving runners along do win ball games and every win counts. The fact that there are 162 games should not diminish that.
   2. The Original Gary Posted: March 18, 2001 at 02:00 AM (#66293)
I don't think you are giving the stolen base it's due. The ability to take a walk and turn it into double is sone of the many little things that win games. Of course, it doesn't translate that way in slugging percentage but nonetheless, the stolen base puts the man in a position to score on a single. Also, the stolen base takes away the double play threat. The tailor made ground ball to second base then moves the runner to third. One out with a man on third is entirely different than two outs with nobody on.

The stolen base does not compare with the extra base hit obviously. However, the little things like the stolen base and moving runners along do win ball games and every win counts. The fact that there are 162 games should not diminish that.
   3. The Original Gary Posted: March 18, 2001 at 02:00 AM (#66833)
I don't think you are giving the stolen base it's due. The ability to take a walk and turn it into double is sone of the many little things that win games. Of course, it doesn't translate that way in slugging percentage but nonetheless, the stolen base puts the man in a position to score on a single. Also, the stolen base takes away the double play threat. The tailor made ground ball to second base then moves the runner to third. One out with a man on third is entirely different than two outs with nobody on.

The stolen base does not compare with the extra base hit obviously. However, the little things like the stolen base and moving runners along do win ball games and every win counts. The fact that there are 162 games should not diminish that.
   4. The Original Gary Posted: March 18, 2001 at 02:00 AM (#67619)
I don't think you are giving the stolen base it's due. The ability to take a walk and turn it into double is sone of the many little things that win games. Of course, it doesn't translate that way in slugging percentage but nonetheless, the stolen base puts the man in a position to score on a single. Also, the stolen base takes away the double play threat. The tailor made ground ball to second base then moves the runner to third. One out with a man on third is entirely different than two outs with nobody on.

The stolen base does not compare with the extra base hit obviously. However, the little things like the stolen base and moving runners along do win ball games and every win counts. The fact that there are 162 games should not diminish that.
   5. Geoff Posted: March 19, 2001 at 05:33 PM (#66035)
...and a caught stealing removes a runner from the basepaths and costs the team an out, thereby short circuiting big innings and losing ballgames, and every loss counts...but anyway. Interesting that SLG is brought up here; there's an adjustment I make sometimes that seems to value basestealers more appropriately. I simply add stolen bases minus 2*CS to total bases before I figure SLG...theoretically weird, sure, but a stolen base turning a single or walk into a double has close to the same effect as turning a single into a double otherwise (with no one else on base, anyway).
   6. Geoff Posted: March 19, 2001 at 05:33 PM (#66295)
...and a caught stealing removes a runner from the basepaths and costs the team an out, thereby short circuiting big innings and losing ballgames, and every loss counts...but anyway. Interesting that SLG is brought up here; there's an adjustment I make sometimes that seems to value basestealers more appropriately. I simply add stolen bases minus 2*CS to total bases before I figure SLG...theoretically weird, sure, but a stolen base turning a single or walk into a double has close to the same effect as turning a single into a double otherwise (with no one else on base, anyway).
   7. Geoff Posted: March 19, 2001 at 05:33 PM (#66835)
...and a caught stealing removes a runner from the basepaths and costs the team an out, thereby short circuiting big innings and losing ballgames, and every loss counts...but anyway. Interesting that SLG is brought up here; there's an adjustment I make sometimes that seems to value basestealers more appropriately. I simply add stolen bases minus 2*CS to total bases before I figure SLG...theoretically weird, sure, but a stolen base turning a single or walk into a double has close to the same effect as turning a single into a double otherwise (with no one else on base, anyway).
   8. Geoff Posted: March 19, 2001 at 05:33 PM (#67621)
...and a caught stealing removes a runner from the basepaths and costs the team an out, thereby short circuiting big innings and losing ballgames, and every loss counts...but anyway. Interesting that SLG is brought up here; there's an adjustment I make sometimes that seems to value basestealers more appropriately. I simply add stolen bases minus 2*CS to total bases before I figure SLG...theoretically weird, sure, but a stolen base turning a single or walk into a double has close to the same effect as turning a single into a double otherwise (with no one else on base, anyway).
   9. Geoff Posted: March 19, 2001 at 05:34 PM (#66036)
...and a caught stealing removes a runner from the basepaths and costs the team an out, thereby short circuiting big innings and losing ballgames, and every loss counts...but anyway. Interesting that SLG is brought up here; there's an adjustment I make sometimes that seems to value basestealers more appropriately. I simply add stolen bases minus 2*CS to total bases before I figure SLG...theoretically weird, sure, but a stolen base turning a single or walk into a double has close to the same effect as turning a single into a double otherwise (with no one else on base, anyway).
   10. Geoff Posted: March 19, 2001 at 05:34 PM (#66296)
...and a caught stealing removes a runner from the basepaths and costs the team an out, thereby short circuiting big innings and losing ballgames, and every loss counts...but anyway. Interesting that SLG is brought up here; there's an adjustment I make sometimes that seems to value basestealers more appropriately. I simply add stolen bases minus 2*CS to total bases before I figure SLG...theoretically weird, sure, but a stolen base turning a single or walk into a double has close to the same effect as turning a single into a double otherwise (with no one else on base, anyway).
   11. Geoff Posted: March 19, 2001 at 05:34 PM (#66836)
...and a caught stealing removes a runner from the basepaths and costs the team an out, thereby short circuiting big innings and losing ballgames, and every loss counts...but anyway. Interesting that SLG is brought up here; there's an adjustment I make sometimes that seems to value basestealers more appropriately. I simply add stolen bases minus 2*CS to total bases before I figure SLG...theoretically weird, sure, but a stolen base turning a single or walk into a double has close to the same effect as turning a single into a double otherwise (with no one else on base, anyway).
   12. Geoff Posted: March 19, 2001 at 05:34 PM (#67622)
...and a caught stealing removes a runner from the basepaths and costs the team an out, thereby short circuiting big innings and losing ballgames, and every loss counts...but anyway. Interesting that SLG is brought up here; there's an adjustment I make sometimes that seems to value basestealers more appropriately. I simply add stolen bases minus 2*CS to total bases before I figure SLG...theoretically weird, sure, but a stolen base turning a single or walk into a double has close to the same effect as turning a single into a double otherwise (with no one else on base, anyway).
   13. Geoff Posted: March 19, 2001 at 05:35 PM (#66037)
darn these duplicated messages...sorry about that.
   14. Geoff Posted: March 19, 2001 at 05:35 PM (#66297)
darn these duplicated messages...sorry about that.
   15. Geoff Posted: March 19, 2001 at 05:35 PM (#66837)
darn these duplicated messages...sorry about that.
   16. Geoff Posted: March 19, 2001 at 05:35 PM (#67623)
darn these duplicated messages...sorry about that.

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