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1. Slinger Francisco Barrios (Dr. Memory) Posted: February 15, 2007 at 04:05 PM (#2298221)Unfortunately, they also had a real-life OBP of about .335 and got their collective asses handed to them once the games started. A typical starting lineup for this team was something like
LF Gary Redus (.366)
2B Tom Herr (.379)
SS Cal Ripken (.347)
RF Dave Parker (.365)
1B Glenn Davis (.332)
3B Floyd Rayford (.324)
C Lance Parrish (.323)
CF Gary Pettis (.347)
P
The only no-hitter in the league was thrown against this bunch by Scott Sanderson, who missed out on a perfect game when he somehow walked one of these guys (Parker, IIRC). No problem though, as Davis promptly GB(A)'d to end the threat and allow Sanderson to face the minimum.
BTW, while the game was supposedly designed by Ethan Allan (which was confusing to me, who knew that name only as a Revolutionary War figure), it was and is called All-Star Baseball. ASB was my favorite game of all games when I was growing up. I still think it's better than APBA <u>and</u> SOM; its simplicity was a virtue. I have one saved in my closet for when my son starts caring about baseball.
I think the bigger problem was that it would be a decent lineup in a 16 or 20 team league, but we had 6 teams and the talent was a lot more concentrated. Scanning the expanded 1985 leaderboards at BR, I had only one guy who shows up on the OBP leaderboards (Herr, NL #9) and 2 on the SLG boards (Parker #2 NL, Fisk #10 AL... I think I platooned him and Parrish). An "average" team would have 3.33 players on each board, but I was too busy stocking up on 25% of the majors' 100-RBI guys.
I see what you mean. I withdraw my comments.
is strat still played much (either on computer or cards) or is it sort of remnants from a past era?
The games with normal players were much better. But I can't think of much that happened of note. Ryne Sandberg went on a ridiculous HR binge over a 64-game mini-season -- this was before the mid-90's power explosion, it would have been 50+ in a full-length season; the Mariners were unbeatable if you put Bill Swift into the rotation; Jay Howell hit three batters in a row (we ejected him, although there was no rule for that); Pete Harnisch threw a no-hitter.
There's some guys in the Western Mass SABR chapter that are in a league. Some other New England SABRen play Statis Pro.
1. The platoon advantage is very real.
2. LOOGY's can be very useful. I recall in 1983 - 84 scouring the S-O-M cards to find the lefty relievers who had no hits on their facing lefty cards.
3. Defense matters only a little, except at catcher.
4. Giving up outs is a really bad idea.
It's a great baseball game and environment. The rookie draft is March 20 this year and in one league (there are 27 trad leagues) I have 6 #1 rookie picks (20 team league) because I am in serious rebuild mode. The rookie pool is everyone who debuted last season. I can't wait.
I have a question about old-style dice-and-paper Strat rules: there were these lines on the "Catcher's X" sheets that said "passedball followed by foulout" as if every passed ball in real baseball were inevitably followed by a foulout. Didn't use to make much sense, so I ignored it, but was that really their intention?
Rickey
Robby Alomar
Tony Gwynn
Fred McGriff
Ken Caminiti/Kelly Gruber platoon
Tony Fernandez
Terry Puhl
Benito Santiago/Ernie Whitt
Rotation: Mike Scott, Jim Deshaies, Bruce Hurst, Ed Whitson, Danny Darwin
Bullpen: Tom Henke, Duan Ward, Dave Smith, Larry Andersen, Mark Davis, Juan Augusto
Yeah, I got the Jays, Padres and Astros in the random draw, and picked Rickey my one free agent. At the time, I thought I was going to get killed, but the pitching (especially the bullpen) was so good, I was in every game. Defense was great, and I lapped the league in stolen bases. In a 100 game season, Rickey and Alomar went nuts, both hitting .330-ish with a ton of stolen bases. Gwynn ended up with 101 RBIs in just 100 games.
is strat still played much (either on computer or cards) or is it sort of remnants from a past era?It's still very much alive and kicking. There are a plethora of leagues out there which play the PC version, and many that play cards-and-dice.
I play in a card-dice league which has been in exhistence for 26 years. Draft day is one of the most delightful times of the year.
Every year there is a nice sized turn-out for what we call "opening day" at Strat-o-matic headquarters in Glen Head, NY (suburb of Long Island). This year with wind-chill factors making temperatures feel like 5 degrees below zero, there was about 70-100 people waiting in line to receive there new orders of cards for the board game, or CD's for the computer game.
Here's a link to a forum of strat-o players and fans.
http://www.stratfanforum.com/forums/
No, but it was a rather clumsy way of:
- Introducing passed balls and wild pitches into the game at something realistically close to their actual rate of occurrence
- While recording the non-hit PA that the "catcher's card X" roll is calculated to deliver
I agree, it was kind of silly. So as a method of partially ameliorating it, my brother and I ignored all wild pitches called for on the catcher's X, and instead penciled in "wild pitch +" on a 12-roll for pitchers with poorer-than-average walk rates.
<GASP!!!> You were #1?????
Diamond Mind gets a lot of acclaim as one of the most accurate sims available. I ran thousands of DMB sims some months back to study the value of defensive ratings, and DMB is pretty much the same way. All players are rated separately for fielding and throwing on a 5-grade scale (EX, VG, AV, FR, PR). At every position except P and C (where range ratings seem to have no measurable impact), each change in range saves/costs you about 10 runs regardless of position. IOW, an EX defender anywhere is about 30 runs a year better than a FR defender at the same position. The impact for OF throwing is about half as much.
I was surprised to see a PR 1B costs you just as much as a PR SS, but while the PR SS is giving up more singles the PR 1B is giving up more 1B AND more 2B. I was also surprised to see range ratings seemed to have no effect on DP totals.
IIRC, Gooden's 1985 got him an A&B. I had a few 20 K games with him against my little brother's beloved Twins team.
This season, Papelbon is a 28HZ, Denys Reyes is a 27G, so they are both A&B. There are 9 relievers graded 21+, either A&C or A&B.
Papelbon's card is almost the same as Eck in his huge year, who was also a 28HZ but I believe was a ZZ.
In the past decade, there have been a couple or a few starting pitchers who were 21 or 22s, or A&C.
Mr Crabs (fighting the zombies in the bone yard): "Look at me! I'm Errol Flynn!"
Sigh. Perhaps I spend too much time watching silly cartoons. But cartoons and strat is what keeps me young.
I have a question about old-style dice-and-paper Strat rules: there were these lines on the "Catcher's X" sheets that said "passedball followed by foulout" as if every passed ball in real baseball were inevitably followed by a foulout. Didn't use to make much sense, so I ignored it, but was that really their intention?
That rule is from the basic style game of strat. The Superadvanced game of strat, has the Passed-ball and wild-pitch, but does not have the foul-out. The batter gets to re-roll for another try.
My all-time favorite Strat card: Bob Montgomery, 1979 Boston Red Sox, LH hitting catcher. The entirety of columns 1 & 2 vs. lefties were strikeouts.
Who says platoon splits don't matter?
Yep. It's a translation of the board game with some extra naunces. Nice product. I just purchased the 1971 and 2006 seasons.
My title winning team, using the 1993 Pursue the Pennant cards:
C: Darren Daulton/Don Slaught
1b: Olerud
2b: Alomar
3b: Matt Williams
SS: Travis Fryman
LF: Kevin Mitchell/Phil Plantier
CF: Andy Van Slyke
RF: Paul O'Neill
Bench: Lance Blankenship, John VnderWal, Al Martin (who, god help me, played center when Van Slyke took a day off because of limited PAs), Ricky Jordan, Wes Chamberlain
Rotation: Dennis Martinez, Bill Swift, Randy Johnson, Ken Hill, Erik Hanson
Bullpen: Duane Ward, Scott Radinsky, Anthony Young, Wally Whitehurst, and one guy I can't remember
The league was slightly better than the major leagues, but not by too much. Walks, home runs and starting pitching were the key to our success, and we blew away the league.
Interestingly, in the four year history of that league, there were three no-hitters thrown. Todd Stottlemyre had two of them.
Was that the`year that Blankenship had a .370 on-base with like a .235 batting average?
What's a "28HZ" and a "27G"? Master game ratings?
In the three year history of my first league, Jimmy Key threw two no-hitters and a one-hitter for my brother. He lost the one-hitter on a diamond homer to 2, out the rest.
Blankenship's career line was terrific - .222/.350/.299.
200 walks, 60 EBH in 1300 plate appearances.
http://fantasygames.sportingnews.com/stratomatic/home_good.html
Worth checking out for at least one season.
The best sabermetric lesson is the platooning, but also small sample sizes. I can remember trying to put together a fantasy draft league early on, but only getting through 20 or 25 games of the season ... Butch Wynegar was leading the league in hitting at over .500. The guy seemed to get a single every time up. I thought there had to be something defective with his card.
Outside of the fantasy draft, I always played with the Mets ... against my Dad, other friends ... and it feels like I lost damn near every time I used Gooden. My S-O-M record with 1985 Dwight Gooden must have been around 14-50.
He hit .190. He slugged .254. His OBP was .363. The man was a walkin' fool. If I was going to use a PH to lead-off an inning, Lance was always the guy off the bench. Beyond that, my top two pinch hitters were Bill Swift and Ken Hill. Both of them were on the #7 Pitcher Batting card (Hill for no reason I can understand), and had more than 50 ABs, making them eligible to be pinch hitters. 176 points of singles, baby.
I had Ron Jones for the cards based on the 1989 season. He was a useful LH pinch hitter to bring in against a rightie, with very good numbers. Effectively, it was a dare to see if the guy had the balls to bring in a LH reliever; in eight PAs against lefties that year, he had two walks and a home run. It was the most destructive side of a card I ever saw. Something like two hundred points of walks and two hundred points of home runs. I wasn't allowed to bring him into the game if their was a leftie on the mound, so I saved him for for the times that my opponent had a ROOGY who you couldn't let face a leftie out there.
How many Primates used this approach for sex?
Yes, master game. G and H stop homers. H is better.
I think the pitching ratings conversion is:
D 1-5
C 6-10
B 11-15
A 16-20
A&C 21-25
A&B 26-30
I only played one short season with the cards, the rest have been the computer game, so I'm not certain about these conversions. But I think they're correct.
Defense matters a lot in Strat. Dave Madsen's "When to Play the Slick Fielder Over the Heavy Hitter," is the classic Strat study.
Several year's back Bret Boone was the most valuable card in the deck because of the relative weakness of 2B bats and his undeserved 1 range rating.
Randy Milligan's AL card from 1993 was pretty useful against LHP's: 17-for-32 with 6 doubles and 11 walks, a nifty .531/.651/.719 line.
Barry Who?
You're one off - they lowered it one point to reach each letter grade just a few years ago, so its 1-4=D, 5-9=C, etc.
I had Roger Clemens as a A&CX; this past year, and he threw 3 no-hitters in my APBA League. And I still missed the playoffs by two games...
I knew they changed it one way or the other, but I didn't know which way. :)
I had Roger Clemens as a A&CX; this past year, and he threw 3 no-hitters in my APBA League. And I still missed the playoffs by two games...
3 no-nos? Is this a large league? It must not be an all star league...
If anybody knows of a league that has an opening that I can get a not-too-sucky team (I did that once and it was horrible...'92 Tim Leary was one of my starters, and I had to use him because I simply had no one else), I might be interested. Make it good enough, I might fly to a draft. My e-mail is garyray9@yahoo.com
I soured on APBA as a system when teenage me tried playing the '76 season. Aside from the mass of paper it took up, I eventually realized what while the batting system was O.K., the fielding and pitching systems were all out of whack. They assigned pitcher grades based in large part on W/L, which was a really bad way to do it (IIRC Andy Hassler '74 was a C). Also, there were way more grade B pitchers than grade C, and that made very little sense to me.
OTOH APBA was very playable, and I soon got to the point where I had the boards pretty much memorized, and so could play a solo game in less than 15 minutes. I suppose SOM is the same in that respect.
I was tempted to try the master game, but in the end I decided it wasn't worth the expense.
I was tempted to try the master game, but in the end I decided it wasn't worth the expense.
Dude, who worries about the cost when determining the best nerdville make-believe cards and dice baseball game? It also helps that you never have to worry about having money to spend on dates.
I had that game, too, both the 1971 game, plus the "all time all stars". ATAS had blank spaces for a few, where they failed to get permission from the families. It took me years to figure out some of them (I think Sam Rice may have been the last). Just last year, I did an elimination series for each set, playing best of 3 series.
Technically true, but all of the really high ratings belonged to SS/2B/CF. I think the top 1B was Hal Chase at +10, top 3B was Pie Traynor at +13, and I don't remember any corner outfielders being above +10.
What's really sad is that except for last year's tournament, I haven't played it in 20+ years, but I still remember an awful lot of the defensive ratings of players.
I'm not sure that it taught bad habits about defensive skills vs offense. You can determine whether the D is worth it. For those who didn't play, the pitcher rolled three dice first, and either got a result (K, F, BB, defensive play attempt) or got a "go ahead and swing", in which case the batter rolled. The defensive ratings determined which numbers resulted in automatic outs. Generally, about 4 points in rating meant an increased chance of 1/216 of getting an automatic out. Multiply that by 9 because the fielders affected every play, and multiply that by your favorite O metric. If you like OPS, for an average 800 OPS team, that extra 4 points of rating would be worth 33 OPS points, so someone like Roy McMillan (+14) would raise his OPS by about 100 points compared to a +2 shortstop.
At first, when I was little (I would have been about 7 when we got it), I just counted the number of rolls that resulted in hits and equated that with offensive ability, then I paid attention to those who had HR in the frequently-rolled numbers (the dice had some numbers repeating; they could add up to any number between 10 and 39, but the most popular ones (34 and 35) came up 8.33% of the time, and the least popular (19) just 0.46%). Somewhere in my early teens, I calculated batting averages, then before last year's tournament, I got the BPS from baseball-reference and fudged it for the Eddie Yosts.
Dude, who worries about the cost when determining the best nerdville make-believe cards and dice baseball game? It also helps that you never have to worry about having money to spend on dates.
My thing was, if the master game was going to turn out to be as much of a dud as the basic game, I didn't want to have wasted all that time again. Sure, it was nice having a thorough and unhealthy knowledge of the 1976 Baseball Guide, but I couldn't bear the thought of spending all that time and not getting a satisfactory result. Then I thought to myself, what exactly would be a satisfactory result? The answer was not forthcoming, so I moved on (to science fiction, <i>mais oui</u>).
all this apba talk has me nostalgic for some rp (rare play) board action.
Not to mention the running ratings (from 0 to 5) and the red stars for bad bunters, green for good ones.
The best thing about the SI game, I think, was its terrific visual presentation. On the charts hits were green, outs red, walks and HBP yellow, strikeouts navy blue, and ROEs white. LH batters or pitchers were red, RH green, and switch-hitters yellow. It was gloriously intuitive, and the charts are minor works of art ... they had a football game too (more popular) with analogous color-coding, and a golf game IIRC, and a decathlon game ...
Well...yes and no. IIRC, what SI's game did with fielding was give a team aggregate score, but the more difficult the position, the higher the scores the good fielders got. So the best SS were out there at 17, whereas I seem to recall Hal Chase or Gil Hodges led the 1B at +6. It wasn't great but there was some nod to positional value there.
You are right about the ridiculous walk deal (mantle had a few also) and also the fact that pitchers just didn't make that many plays at all. Only the best pitchers ever got a result on their card more than rarely.
I was just reading the "official upgrade request thread" on the apba message boards. Lots of guys who want the computer game to show dice rolls on the screen. Many APBA players don't want to play baseball, they want to play APBA.
Like you, I owned the 69 SOM and as a Mets fan absolutely hated playing the Pirates. Back then, I was able to get the "greatest teams" collection, as I recall, about 25 great teams from baseball history including the 50 Phillies.
What I wouldn't give to get that game and those cards back again. Sheesh, why did I give them away???
Believe it or not, I actually got "nerdier". I started playing desktop wargames (Strategy & Tactics, anyone? Avalon Hill's Panzer Blitz, perhaps, or Luftwaffe?) in the early 70s.
I needed something to distract me from mom and dad screaming at one another - not to mention my acne.
Anyone know the game? My son - a complete Madden devotee - immediately said,"I WANT THAT GAME."
I have this game and this game (among others) at home, neither of which I've opened in years.
When I was 12 and socially inept, that was ok.
Ten-team no-DH league... Pretty good lineups - though offense was way down overall. First no-no was against this lineup:
Ichiro, Matsui, Erstad, Vlad Guerrero, Michael Barrett, Jose Reyes, Mark Grudzielanek, and Aaron Hill
Second was Omar Vizquel, JD Drew, Alfonso Soriano, Richie Sexson, Troy Glaus, Mike Piazza, Juan Encarnacion, and Terrence Long
Third was two starts later: Lance Berkman, Jimmy Rollins, A-Rod, Grady Sizemore, Victor Martinez, Carlos Lee, Brian Giles, and Jose Castillo
I'll grant you those first two had some holes, but that third lineup is pretty damn good.
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