Baseball Primer Newsblog— The Best News Links from the Baseball Newsstand
Thursday, January 07, 2010
Old, but I don’t think we ever discussed it.
Infinity Ward posted a short video on their YouTube account featuring an in-game version of Philadelphia Phillies pitcher Cole Hamels… In the vignette, Hamels advised Call of Duty: Modern Warfare 2 players that random grenades are “for pussies”; the “public service announcement” was provided by an organization called “Fight Against Grenade Spam.”
... Numerous Web sites and Twitterers condemned the PSA and Infinity Ward’s perceived endorsement of an anti-gay message… Infinity Ward has since taken down the video…
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1. Guapo Posted: January 07, 2010 at 05:19 PM (#3430871)That being said, I can't stand Hamels.
How come homophobe is the term for people that don't like gays, and anti-semite is the term for people that don't like jews? One implies hate and the other fear.
My preference is for games like Infamous and Uncharted and its sequel. Arkham Asylum as well.
You probably hated Jim Eisenreich when he was a Phillie. :)
I've never heard women referred to as F.A.G.S.
"Homophobe" used to have more of a connotation that a person was afraid of being near gays because he was afraid of being raped or objectified, or that he might become gay himself. Now it's just an inaccurate word for a prejudice like any other.
Me either. Also, calling someone a "fag" is definitely valenced towards derogatory.
I liked MW2, but the fact that you can't tailor the experience compared to MW isn't good. For instance, if you didn't like grenade spam, you could turn on friendly fire, or kick people who abused it. Not anymore.
Ah, I wasn't paying attention to the clever acronym.
Guess nobody's scared of Jews.
They will be once they see Inglorius Basterds.
There's a call for you on line 1.
Annnnnnnnnnnd here it is:
http://www.youtube.com/watch?v=5JHvkp3CWJw
Brrrrr rummmm rummmm brrrrrr rummm rummm rummmmmmmm!!!
I had no idea that level was going to happen before it did. It disturbed me. I tried to shoot over everyone's heads.
Russian gamers, being gamers, are more offended that it was left out than that it was written in in the first place.
In the NPR story, a Russian government official pointed out a flaw in the logic behind that scene. I haven't played the game, so I could be wrong, but apparently the U.S. government (or at least the player character) is aware of the plot beforehand. Why wouldn't they simply warn the Russian government, so they could stop the plot?
There's later plot in the game that accounts for this. Though, that plot is equally far-fetched.
EDIT: The U.S. government knew, or some part of it did, but it is hardly an unanimous "yes, let the world think we gunned down hundreds on purpose". I'd say more but I'm avoiding spoilers. The player character knows *something* about the plot, but it isn't clear how much up until the player takes control.
I hate that I just cannot find any satisfaction in console games. I really feel like I'm missing out.
They make MW2 for PC, where it (and every other shooter) is way, way much better. The imprecision of analog sticks is incredible.
EDIT: Halo 3 might be the most overrated game of all time. Dated graphics, floaty controls...
Sort of like this ad.
Maybe, but PC diehards are hating the PC version of this game (mostly for multiplayer, but still). On Metacritic that version has around a 2/10 rating, I think.
Ehh... I guess - though, I don't think I've played a shooter since Doom.
It's a smear campaign against the lack of dedicated servers and user-specific server administration. It's a valid complaint, but the 2/10 rating is a reflection of the campaigners' desire to bury the game over a couple of omissions like this.
Not to mention the bandwagon and sheep mentalities that unfortunately result from any sort of activism, whether that activism be valid or not.
Eh, we're all relatively casual gamers, as far as console gaming is concerned, and the game has provided us with a ton of fun after work gaming for the past couple years. I'm not gonna knock it.
Switching to MW2 is basically the first change in games since I started working here, though I did pick up a copy of FIFA 10 and play that sometimes when others aren't around.
We had a thread in October about a Philly writer kinda sorta insinuating that Hamels was too gay for Philly. So I guess if he were, it would be fighting fire with fire.
that's F*ckin messed up. Killing people in GTA and those types of games are one thing. Being a mercenary, an armed soldier, or whatever; and marching through a public place killing civilians is suppose to be fun? Plus the music (I assume that's in game music), adds to the disturbing nature of the scene.
Me too. never got a chance to play Infamous or the Batman game. Uncharted games are great. Playing Assassian's creed II right now, and enjoying it. I play some shooters, but I'm more in the casual shooter circle, then the hard core COD players.
I'm failing to see the difference. You can kill innocent civilians in GTA, too. Or does your objection have to do with fictional soldiers (as opposed to fictional thugs) killing fictional civilians?
This, of course, has been the PC-haterade-mantra for years, of which I personally think, especially with a game like MW, doesn't hold water anymore. It's a matter of preference of course, but MW on 360 vs. MW on PC is a different game, and I like the slower pace on the consoles much more.
I guess I exaggerate, but if you used Bernard Corwell's Sharpe series as a starting point you could have an entertaining game.
Or a WW1 Call of Duty, Verdun would be fun.
It's what Montgomery Ward changed its name to in the '90s to update its image.
The "No Russian" chapter is an attempt to top one of the missions in the original MW, a powerful and extremely well done (IMO, a banner moment in video gaming) scene wear you attempt to flee a city in a chopper as a nuke detonates. Your helicopter crashes, your squad is dead, and you are essentially given about a minute to roam the devastation before you stumble to the ground and bleed to death. There was no gameplay what-so-ever in the traditional sense, but the perspective and implementation was brilliant.
With "No Russian," they just sort of failed to capture that same feeling. You aren't supposed to enjoy it. Not at all.
It would be a short game. Player goes over the top, gets tangled in barbed wire, gets shot 15 times by a machine gun, dies a slow death.
Precisely what we need. It would put a generation of young kids off of war for good!
I'm also working my way through The Saboteur right now, and I find it excellent. The reviews were middling, but I'm finding it fantastic.
What if you just believe it's immoral and should be discouraged like other forms of immorality (e.g. adultery) but don't feel any sort of animus to people with homosexual tendencies?
Because homomise and semitophobe don't really roll tripingly off the tongue.
The latin etymology isn't particularly relevant any more
Especially the Greek part.
Player goes over the top, gets tangled in barbed wire, gets shot 15 times by a machine gun, dies a slow death.
You'd have to be pretty unlucky to take 15 rounds from a machine gun and not die a fairly quick death. Plus, you left out the part where the mustard gas rolls in.
When I went through it, it definitely *wasn't* fun. I can see people getting off on it though. Combined with the realistic mood of the game, it was much worse than GTA as far as feeling like you're performing acts you'd scar yourself by doing.
Oh, yeah. That would be a fun simulation - stumbling around blind and horribly burned.
I actually find games that are realistic portrayals of combat to be somewhat troubling. I've never been in combat, but I don't know if it's supposed to be entertaining. Although I've played Hearts of Iron (which is essentially really complicated chess) for hours, so maybe I'm a hypocrite.
ARG, MY FOOT!
I'll bet a game that depicted actual, hand-to-hand medieval warfare would be pretty cool.
Maybe not, but my personal experience with using analog sticks to play shooters has been so negative that I have a hard time seeing how MW (or Halo 3) on console is at all preferable to playing on PC. It's not the fanboy in my nature saying this--it's the sheer frustration I have playing shooters on console.
I play lots of console games that are great--Gears of War, Assassin's Creed, God of War--but none of those are first-person shooters.
I'd say it depends on what that belief is based in. If you believe it's immoral, you might believe that because you're afraid of the proliferation of homosexuality.
To me, though analog stick is suboptimal compared to keyboard+mouse, I don't think that it's definitionally worse in terms of a game mechanic. It is more challenging to aim, but you could argue that that's just part of it. Regardless of what you think about that though, two advantages to console gaming in general that also apply to FPS are:
1) Bigger screen
2) More social
It is indeed, and Valve has done a remarkable job of adding free new content over the last two years. It's awfully fast-paced though, you need some serious twitch skills if you want to be anything more than chaingun fodder, or an engineer.
Well, there's TCA's "Medieval: Total War 2", which is really a strategy game but a great one with serious tactical depth to compliment the graphics.
Do you have any homosexual friends that you know of, and is this what you tell them about their homosexuality?
I'd also echo Primakov's "Why?" question.
Bigger screen is true, though you get a higher resolution most of the time on PC. As for more social, sure, but I hate people anyway. :-p Actually, I don't think having it on PC is less social--the PC counterparts of console games have similar amounts of chat functionality on them.
Sounds like something out of Eternal Darkness.
I don't think it makes you a hypocrite, just means you'd rather be the person sending people to their deaths than the person being sent to their death. Which, if we're being honest, is probably true for all of us.
I've never played Hearts of Iron, but the same company makes a similar game set in the Victorian Period. One of my all time favourite games. The degree of detail in the economic and political aspects of the game is crazy. Plus there's a lot less killing than in the Second World War period so it's a bit easier on the conscience...(unless you're one of those weirdos who gets hung up on oppressing the working classes and subjugatng all of Africa to your will)
I liked "Victoria" quite a bit, although that game had some serious AI problems when I played it. I think it's a bit too detailed for a computer to play it well.
I do think it's different playing with your friends setting around you though. Even in LAN party scenarios, people are still farther apart and have screens between them. It's subjective, but I find the console experience more social and fun.
I've actually always wanted to play a WW1 war simulation from the individual's perspective to learn more about what a horrible experience it must have been. So I guess I'd agree with the comments about how it would be a dull game as that's kind of the point. I think it partly stems from me being too poor to afford good video games, and too unco-ordinated to be good at them, but I've had it in my mind for a while that a video game might be a useful medium for learning about what life was like in the past. Films have come close to really surrounding me in the war experience (Das Boot deserves a mention there) but after playing the older Call of Dutys a few times, I can definately see a similar game based in 1914-1918 being thoroughly enveloping...even if it wouldn't be entertaining per se.
If there were something good, I'd even install parallels to get it to run on my Mac.
You should read up on Rommell's exploits during WWI. He could make for a pretty good WWI protagonist.
True, there are a few little tricks and loop-holes you can find in it.
If I ever get 187 similar minded friends it would be fun to set aside a weekend to have a massive multiplayer game. Though it would suck to draw the short end of the straw and be Bhutan.
Me too, it's my favorite part of "Tosca".
Battlecruiser 3000AD!
also, Star Wars: Knights of the Old Republic
Those people haven't seen the secret emails I get from Rahm Emmanuel and George Soros.
I'm also working my way through The Saboteur right now, and I find it excellent. The reviews were middling, but I'm finding it fantastic.
The Saboteur fasicantes me, but I am scared by the up and down reviews, so I haven't tried it yet. If you have the time, do you care to give us a brief breakdown of it from your point of view? Might help to sway my fence setting.
I'll also ask -- did anyone here ever play Splatterball on (somewhat early) AOL? Gosh that game was the balls -- absolutely terrible graphics but the community was fantastic and extremely competitive. That, Age of Empires and Diablo are probably my three favorite computer multi-player games.
About the only Hearts of Iron I can play is the first one since like almost all series they get increasingly more complicated after that. I think I tried playing HoI 3 or whatever the latest one is and I don't think I got passed the first turn. HoI always struck me as more of an economics major's type game than a war strategy guy's game.
Been playing Empire Total War and I am a bit let down. It isn't as fun as MTW and MTW2. They don't give you as many starting options as they used too. I know there are mods for it but I really don't want to go through all the hassle of loading one up.
Europa Universalis I and II were pretty fun games as well.
Play as a medic
Look at the top of the leaderboard
FOllow one of the top 3 guys, as long as he's a heavy or pyro.
Do that for a while to learn the maps, learn the game, etc, then start playing other classes.
Hokieneer - I'll try to post something by the end of the weekend.
Seriously. That game is so fun it makes my nuts quiver.
You really don't need that many. Yeah, the AI sometimes sucks, but you only need humans behind the civilised nations, or maybe even plausible great powers. Good AI, lousy AI, Bhutan isn't an influence and will just get steamrolled or left alone. Apart from Persia/China/Egypt/Japan, the uncivilised nations simply don't influence gameplay at all. Twenty friends should be enough.
But that game is super awesome. Well worth the cost, which I say as someone who usually pirates games on the criterion they're not worth the cost.
MW2 is fun but I wish I was just slightly better. Every time I try and go for a nuke I get a harrier and then die before I can put down my Chopper Gunner. I routinely go 2.5 or 3 to 1 without ever getting a kill streak reward.
(North Korean invades the United States)
We got it. It's kind of lame as an expansion pack. It's not really a separate game.
We're still definitely making the adjustment over from Halo 3. In yesterday's FFA I was able to get a number of killstreaks because our usual pattern in Halo (we play a lot of small maps like Cold Storage)is to always run toward the action in hopes of collecting a "BS" or "cleanup" kill, which seems much harder in MW2. So I'd take someone out from my covered position, notice someone else running toward me on the radar, turn around in time to set up, then cut him down as he bursts around the corner.
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