Baseball Primer Newsblog— The Best News Links from the Baseball Newsstand
Thursday, October 01, 2015
RosePortal Games, the developer of an RPG called Epic Quest of the 4 Crystals recently got caught offering compensation—in the form of free Steam keys—in exchange for Steam reviews. When Valve found out, they weren’t pleased.
Yeah, nothing shady about that…
Anyway, here’s the start of monthly Gaming threads.
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OOTP 18 will have Historic Negro League Teams!!!
Full Press Release:
January 20, 2017
Out of the Park Baseball 18 Releases Worldwide on March 24, 2017
Follow-up to Metacritic’s 2016 PC Game of the Year features a new Challenge Mode, Online Profiles and Leaderboards, real 2017 major and minor league rosters, historic Negro League teams, improved 3D mode, new tournaments, and much more
OOTP 18 Available For Pre-Order Now With 20% Discount & Gold Master Access
Out of the Park Developments, an official licensee of MLB.com, the MLBPA, and MiLB.com, today announced that Out of the Park Baseball 18 will be released on March 24, 2017. The follow-up to the acclaimed Metacritic 2016 PC Game of the Year includes several exciting new features and a treasure trove of deep improvements to its award-winning gameplay.
For the first time, Out of the Park Baseball 18 introduces an all-new Challenge Mode. This will allow series newcomers to enjoy a powerful way to learn the intricacies of this deep strategy title, while driving community engagement for all users via the creation of online profiles to share accomplishments on new leaderboards. The Challenge Mode is just the beginning of an all-new, long-term expansion of OOTP’s online platform -- more will be unveiled during the course of the 2017 baseball season.
Out of the Park Baseball 18 will also include:
2017 roster sets with all Opening Day MLB rosters, as well as the complete minor league system from Triple-A to rookie leagues as well as the Arizona Fall League. All major league (and over a thousand minor league) player ratings will be based on the popular ZiPS player projection system. The 8 international leagues, as well as independent minor leagues in the US, also return this year with accurate rosters.
Historical Negro League clubs, thanks to a partnership with OOTP’s acclaimed historical database experts and Seamheads.com. This feature will allow baseball fans to explore the league’s rich history, create compelling what-if scenarios, pit major league clubs against their Negro League counterparts, and much more.
Improvements to 3D mode, including: Even more ballpark detail; better on-field player models and enhanced on-field decisions; and the ability to save all 3D highlights and watch a highlight reel, whether the game was played out or simulated.
Custom and real world tournaments for all the teams included in the game. National and international tournaments are a breeze to create, as is the ability to import historical teams.
Extensive AI improvements, including roster management, trades, and in-game decision-making.
A redesigned injury system that features detailed injury histories for all players, little nagging and long-term injuries, and more.
Many more improvements, including:
A beautiful new interface
Improved game recaps
An upgraded player morale/team chemistry system
Enhanced play-by-play text and league news
A sophisticated system for team relegation and promotion between leagues
The ability to retain player salaries in trades
The incorporation of many 2017 rule changes
Faster import speeds of historical minor league seasons
And more to be announced prior to release
Through January 27, customers may pre-order OOTP 18 for $31.99, a 20% discount off its full retail price. From January 28 to March 23, customers may pre-order OOTP 18 for $34.99, a 10% discount off its full retail price. All pre-order purchases include access to the Gold Master version on March 20, four days ahead of the official launch on March 24.
OOTP 18 can be pre-ordered through this link:
http://www.ootpdevelopments.com/out-of-the-park-baseball-18.php
OOTP 18 runs on PC/Mac/Linux and, like last year, it features the American League and National League logos, the World Series trophy, official logos and jerseys for all 30 MLB teams, over 150 Minor League Baseball league and team logos, and historical MLB logos.
“Our recent success has been an overwhelmingly positive experience,” said lead developer, lifelong baseball fan, and Out of the Park Developments CEO Markus Heinsohn. “As always, our passionate community has driven us to continue improving every aspect of our game. We’re confident they will love this year’s title. The huge infusion of new fans last year has also fueled us to think bigger for the future, and we’re incredibly excited about what we’re building to dramatically expand our community and delight a new generation of Out of the Park Baseball players.”
“Out of the Park Baseball is the gold standard of sports strategy games, and last season’s awards proved that yet again,” said Out of the Park Developments CMO Richard Grisham. “That has inspired the team even more to expand the reach and relevance of this great game to put it in the hands of every kind of baseball fan. With so many modes to play, Out of the Park Baseball 18 can be enjoyed by everyone in their own way.”
Nice! I've been waiting for it to come down a bit from EIGHTY FREAKIN' DOLLARS.
17 was the first time I found the 3D mode playable. Now I find it's my go-to play mode. My dream is for maybe some Baseball Stars level of graphics with visibly distinguishable players.
This sounds intriguing.
Challenge Mode? Seriously? Are OOTP players clamoring for ~leaderboards~?
A lot of the other stuff advertised seems very very cool though. I'm particularly interested in the new injury mechanics.
If you're not captain you can be a gunner, general maintenance and supply guy, or just sit around with a cup of tea yelling "ahoy matey!" It's awesome. The graphics are really immersive, especially on a nice big monitor at 1440p. My i3 6100 and GTX 1060 can run it at high/medium around at 1440p around 40-60 FPS, never dips below 40, which is great.
If you get a good captain and the game clicks for your side and boat it's a real feeling of team work and accomplishment. If your captain sucks it's still a lot of fun and you can vote to mutiny and select another one. The community, for the most part, is troll free and wants to communicate and be a team. I was nominated for captain one time out of sheer desperation by our side and I did OK, that was after about 10 hours, so there is a decent learning curve, but it's easy to just hop in and be a crew member.
* I do need a case; I like them big and simple. Bigger the better; I have plenty of room and would rather it be as easy as possible to get in and out of for upgrading.
* I don't play the most modern games, so I will be content with merely decent graphics. I'd rather sacrifice graphics for price's sake than CPU.
* I intend to install Windows 7 on it, so would need a compatible chipset and don't need to buy a separate OS.
* I don't need much primary storage. Currently I have a 128GB SSD, which is not enough, but 256GB will be plenty. I have a big HDD to store the music and the wife's millions of baby pictures and so forth.
* Don't need any monitor/keyboard/mouse/speakers.
Any build recommendations?
As for hardware, AMD's Ryzen is out and if you're mostly doing CPU intensive stuff (video editing, encoding, audio production, heavy multi tasking) rather than gaming you might look into it but personally I still prefer Intel. The i5 6600K is a beast and you can easily overclock it to 4.0ghz on the stock cooler.
All chipsets are Windows 7 compatible, don't have to worry about that.
The best budget video card is probably the RX 480 4GB version, it's going for $199 or less on Amazon now. The GTX 1050TI is a good bet at the $139 price point but with DX 12 in the pipeline the AMD card will "future proof" better as it's got some fancy architecture that will be unleashed in the next wave of games, probably in 2018 out.
For an SSD just get the Samsung Evo 240GB, the non "pro" version is fine.
RAM is RAM, get 16GB, it's cheap and then you give one thousand Chrome tabs open a long with half your steam library.
Hopefully that helps a bit. Reddit's PC forums are also good starting points, they have some custom builds usually that are changed each month -- best value all that.
I'm assuming you're installing a 64 bit of Windows 7. If you're installing 32 bit, then RAM is capped at 4gb regardless of version.
Honestly, if the value's way better I'd consider a 4GB video card (it'll have more staying power, at least) but even 2GB is probably overkill for everything I'd ask my video card to do right now. Plus, I'd rather keep the power draw down to where I don't have to spend $150 on the PSU.
I got the 8GB RX 480 in January for £153. They usually go for around £220 here, and that bargain was just way too good to pass up. Have been very very pleased with it so far. Can definitely get by with the 4GB version if there is a big price gap though.
It's been a good five years since I last went PC shopping. I'm surprised how far upstream the market has moved.
CPU: Intel Core i5-7500 3.4GHz Quad-Core Processor ($192.33 @ SuperBiiz)
Motherboard: ASRock B250M-HDV Micro ATX LGA1151 Motherboard ($66.98 @ Newegg)
Memory: Crucial 8GB (2 x 4GB) DDR4-2133 Memory ($55.39 @ OutletPC)
Storage: Samsung 250GB 2.5" Solid State Drive ($79.99 @ B&H)
Video Card: MSI GeForce GTX 1050 2GB Video Card ($104.98 @ Newegg)
Case: BitFenix Comrade ATX Mid Tower Case ($27.99 @ NCIX US)
Power Supply: Corsair CXM 450W 80+ Bronze Certified Semi-Modular ATX Power Supply ($32.99 @ Newegg)
Total: $560.65
Prices include shipping, taxes, and discounts when available
Generated by PCPartPicker 2017-03-09 03:11 EST-0500
- Might as well get the Kaby Lake since you're not paying a premium.
- That's one of the newer Corsair CXM line, not the old one. Fairly big difference, the straight CXs you see tend to use lower quality capacitors (CapXon and worse, Jun'Fu) while the newer model (black and white logo instead of neon green and white) mixes CapXons with some Japanese capacitors. Also, the new CXM series ditches the group-regulated design, going with the superior, modern DC-DC converter to generate the minor rails. The latter greatly improves the voltage regulation, simply because a group-regulated design can have serious crossload issues.
- Fit in a GPU, I could get a 1050ti in there by pushing to $600, but you did seem uneasy about that.
On a side note, there's now really *no* single-GPU solution where you actually need a $150 PSU. GPUs use less power than ever; my GTX 1070 with a factory overclock, doesn't hit 165W, about 100W under my old 7970 which got half the performance.
what a time to be alive.
What is your twitch ID?
It does look pretty fun. I think I saw a similar game a few years ago using this team principle for zeppelin-based combat.
What's the online community like? You have trouble scouting up enough players for a team game?
Witcher 3 is easily the best open world RPG I've ever played, quite possibly the best RPG period. When I finished it, I just sort of stopped playing games for a few weeks. Other games seemed lame and lifeless in comparison. It's worth paying the full price, but if you can get it on sale it's a no brainer.
The community is amazing. There are less trolls and goofs in this game than most. I've rarely felt such comradeship with strangers online. I love being a captain but I also enjoy being a crew member.
Servers are plenty full for US based players. At any given time there's about 2K players online. Personally I think this game is so good that I wouldn't be suprised to see it grow to 10K by the end of summer.
The dev team is adding more and more content, it's a bit barebones at the moment but I find myself logging on for 2-4 hours almost every night after work. If you get a good crew together it's so much fun. You can usually find me on US West 1 or 2. Same name as here. I'm like 4th on that server in wins at the moment as captain. Was higher but can't play as much as the no lifers.
That article sums up my thoughts well.
I was thinking of building a "Steam Machine" pocket sized one to help with that. I actually know where I'm working next Fall (which usually doesn't happen until about mid-summer), so I'm gearing up to spend some money stupidly in the coming months! My investigation led me to believe I could put together a decent one for $500 or less. But some key games are not part of the SteamOS band wagon...so maybe I'd end up splurging for Windows.
Technically, if you can live without changing the wallpaper and the occasional nag, you don't *have to* use a registered Windows. There's Linux, too.
But I'm glad the rig's been treating you well. Given that I try and convince people to build their own -- both to get a higher quality build for the money and the positives at learning the innards of a PC -- I want the experiences to be good!
Though we got some great commercials out of it over the years. GENESIS DOES! NINTENDON'T!
Still need to write out all of my thoughts about how Civ I was mechanically the best game in the series, one of these days...
Yeah, the DLC thing is a money sink if you buy them every time, I've got the base game, going to wait until they are bundled and on sale before adding any expansions. Wasn't necessarily a bug, just an extreme unwillingness to attack cities if the odds were against them (which they almost always are, until that final hit). The biggest change now is that it's much harder to attack other Civ's early in the game. Pre-patch the strategy was to steam roll at least one adjacent civ, if not two early game and then do whatever for victory. Post-patch, without those extra cities and eliminated or at least severly gimped neighbor civs, its very hard to play catch up. Means you've got to be very strategic with war timing, as your neighbors inevitably have a tech (and unit) advantage.
Soundtrack is fantastic too, if you can get this on sale for $7.50 give it a whirl.
Mass Effect Andromeda is better than I expected after some of the early complaints, it reminds me a lot of the first game. There's certainly plenty of the open world bloat in regards to the tasks, but the actual missions are by and large a lot of fun. My Ryder is basically an oversexed grad student, she doesn't know she shouldn't hit on all of her co-workers.
Was that wrong? Should I not have done that? I tell you, I gotta plead ignorance on this thing, because if anyone had said anything to me at all when I first started here that that sort of thing is frowned upon... you know, cause I've worked in a lot of galactic colonization initiatives, and I tell you, people do that all the time.
I'll probably pick Andromeda up in a week or so. I'm sure the hackneyed writing will irritate me, but I keep hearing the combat is really good. Plus traveling the stars, teaching alien women how to love.
In the meantime, I grabbed Grim Dawn on a Steam sale a few weeks ago and am impressed with it. Top notch action RPG, better than Diablo III, and at least as good as Torchlight II or Paths of Exile. So if you like clicking on things and picking up loot it's worth a shot.
I wonder if an interesting twist on this genre could be made called "Fermi's Paradox" (alternate title: "The Great Filter") What if you took out FTL travel, and made the time scale gigantic?
This sounds like it could make a fantastic mod. You'd need to really improve the amount of stuff that can be done in system, and significantly expand the tech tree, but the intergenerational interstellar travel is already easy to set up by changing how fast warp speed is.
Came down to that or the 1060 and at the price I got the 480 at ($219) I'm happy with my choice. Card shot back up to $239 on Amazon the day after I bought it.
Corsair Carbide SPEC-01
EVGA 450B1 500 watt
GIGABYTE GA-Z170X-Gaming 3
i5 6600k @ 4.2ghz
Samsung Evo 850 M.2 SSD 250gb
1TB WD Blue 7200 RPM
Corsair Corsair Vengeance 16GB DDR4 DRAM 3000MHz
Asus STRIX OC 8GB RX480
No fancy cooling or anything just running some nice arctic silver paste with the stock cooler on the cpu and the intake and outflow fans stock on the case. I dunno, I own a computer store, I do it for the customers if they want but I just usually think it's superfluous, especially in the PNW where ambient are temp is rarely over 80.
Admittedly I'm a bit miffed that Ryzen is so damn good. Maybe my next build will be AMD, that would be the first ever.
First AMD CPUs worth picking up for a mainstream, desktop rig since the Phenom II x4s or so.
Also, any "must have" mods that have been released in the past 6 months or so? I took a look at most subscribed ones on Steam yesterday and didn't recognize a good number of them.
Civ V lead designer has been hired by Paradox.
Also, if you have not seen Dead Cells yet, I HIGHLY recommend it. Not even my type of game and I've been absolutely hooked.
If you enjoy the concept of Blackwake and don't wanna mess around with multiplayer, Corsair: Man O War from the Warhammer series is also out and quite fun. Open world adventures on the open seas? Count me in. Naval battles and melee combat included!
Renowned Explorers is an awesome gem hiding away on Steam and released a fabulous expansion pack: The Emperors Challenge. Another solid addition to an already fantastic game.
Immortal Redneck is another gem tucked away on steam that is an absolute blast to play, especially on Twitch as it has chat integration that allows the chat to determine your fate.
Have there been any whispers about where Paradox is going next for its historical games? CK II and EU IV are still being improved (which is kind of crazy when you think about it), and the new Hearts of Iron is still less than a year old I think.
But returning to Vicky would be nice too!
We're on Midgardsormr.
I can't tell if I will be really able to get into the self driven narratives that drive the game mostly, but I'm going to give it a shot. There is something sort of appealing about trying for ahistorical outcomes and I can create my own Duke, which seems like something I'd try.
If nothing else I might learn a bit about history and some vocab. One of the first results for "Crusader Kings 2 guide" is a vocab lesson on all the feudal terms and governance lingo. ha.
It's a fun game with bright colorful visuals and an easily-accessible rock-paper-scissors mechanic helpfully illustrated by icons of actual rocks, papers, and scissors. I wish it had controller support because I'd much rather play it on my couch than at my desk, but it was well worth whatever I spent to get it on early access.
Be careful...the Paradox games are a rabbit hole which has swallowed many men. I do think they are great educational tools for history. Not just for the attention to detail you mention, but there are some underlying historiographical assumptions that underpin their games that are worth exploring.
My favourite run involved the creation of a great Welsh kingdom which had its tendrils in Ireland, Scotland, and Brittany.
WTH this game is hard! Reminds me of FTL.
I like having a game I can play for 10 minutes in the am to wake up, and right now that have is Thumper. It's excellent, and very tense.
Also, Endless Space 2 is out in full, and my empire of clones are expanding mercilessly. All shall be harvested for their best traits as we make everything beautiful and in our image. It's very much like Endless Legend in all the right ways.
I bought that in early access in 2015 and played the hell out of it. Still haven't finished the last map in the last dungeon dammit. And now they just released their first DLC, "The Crimson Court", for $10 which I of course scooped up during my Steam Summer Sale binge over the weekend.
Also acquired:
"The GTA Trilogy" - GTA3, GTA Vice City, and GTA San Andreas. For $9 this will be good stupid fun to play on the couch this summer.
Dishonored - Great stealth game, a true spiritual successor to the Thief games. For $2.50 you seriously cannot go wrong here.
Grim Dawn - TGF pimped this game here previously and I had it on my wishlist for a long while. Action RPG like Diablo 3/TitanQuest/Torchlight, reviews have been glowing. $12.50
Far Cry 3/Bioshock Infinite - Two former AAA titles for $7 each. And hey, now there's no doubt I'll be able to get the 60+FPS experience with all the bells and whistles cranked up!
Salt and Sanctuary - Looks cool. Supposed to be like a 2D Dark Souls game, I never played that series but it does look cool! $10, sure, I'll roll the dice.
Overcooked - Multiplayer cooking game that allows couch-side co-op. Bought this to play with my daughter, looks like fun for $8.50
I got Shadow of Modor as a gift, and it's going for around $6 right now. I look forward to that one.
My friend got me "Subsistence", which is (yet another) survival/crafting game. Except, this is single player, and NPC opponents will also start crafting and building stuff after a few days. I'm not a fan of these games, but my friend keeps buying them for me as gifts so I keep trying them. At least in the multiplayer games I hang out with him so there is a social aspect to it. In this game, I was dead twice in less than 15 minutes (wolf out of nowhere, and then I ran into a bear trying to avoid a wolf), and then spent 35 minutes trying to collect enough stuff to build a fire before night came. I built the campfire, but I couldn't light it in time and died from the cold.
Good game, and while the RNG can at times be annoying, you can mitigate that through proper party construction/gearing. The worst problem with that game is how grindy it is. You need to level up multiple teams of heroes, outfit them, train them, and pimp them out in good gear. But in order to do THAT, you need to level up the Hamlet. Factor in the 5 (or 6, I can't even remember) types of currency you'll need to farm to do those aforementioned tasks, and it becomes a daunting grind. I still liked it and would recommend picking it up on sale, but just be prepared for the long haul.
Well worth $12.50 just for a single playthrough. I strongly recommend getting the Crucible DLC if you have an interest in expanding beyond a single, normal difficulty, playthrough, simply because it's the best source of loot available, and is super useful for outfitting alts or farming for rare items. Grim Dawn is the successor to Diablo 2 that we all didn't know we needed.
I grabbed Star Crawlers ($15ish? Already forgot, but it's on sale now) and have been pleased so far. A turn based, cyberpunk-themed dungeon crawler, with grid movement like the olde schoole Wizardry games. Indy game. Fairly lighthearted with some nice humor, but serious enough to not feel overly silly or jokey.
The developers rolled out an alternative mode ("Stygian Mode" I think) that reduces the grinding and increases town events to give you a bit of a leg up. Also don't forget the Steam Workshop now hosts all manner of mods for the game to take some of the grind out of it, like better-stacking items so you can carry more loot and supplies.
I no-lifed a couple playthroughs as Brazil this past weekend and had a lot of fun. My current goal is to see if I can somehow expand my navy enough before 1870 or so to try and grab some of Africa. I did a playthrough until 1905 and finished #12th in the great power rankings which I felt was pretty good but according to the interwebs more is possible with Brazil.
So I finally got around to playing this with Lil' Kneesocks yesterday once we got back from our family vacation and it was a hoot as expected. It's a silly little cooperative time management game, I'm sure there's a more specific genre it could be lumped under, but it's fun and easily-accessible. Still only $8.50, good clean fun and my wife has never seen us so eager to wash a dish.
Recommended by our own GGIAS (Poster Nutbag) while watching him play it on his Twitch stream, I am hooked on the game. It's a Rogue-like platformer with permadeath and upgradeable weapons/skills, it's just challenging enough to make me come back for more, but not so that I give up in frustration.
If you've played Rogue Legacy (or Spelunky), you'll know what you're getting into.
It's in early access, so it's constantly growing/changing.
Damn you, GGIAS! It's taken up all my free gaming time!
(And I'll keep reminding you in Twitch each week I see you online!)
(minor spoilers:) Though I am surprised Disney didn't sue them, over the feisty, bratty redhead archery girl, who becomes a Brave...
This does not constitute good news to me....
FWIW, I have spent a lot of time on Civ6 -- and while I still think it fails to rise to the level of Civ4 (albeit, full expansion/BTS civ4), I've finally warmed to the continuing series.
I still think it's fatal flaw is that it loses the genius of the pre-5 Civilization: The idea of the 'meandering' game where the goal is not so much to 'win' as it is to 'build a civilization' which contains various avenues to 'win' as a bit of an afterthought has been lost in favor of picking a victory condition and beelining/directing your energies towards that victory condition. The STILL lack of an in-game map editor -- and the very late addition of a simple 'regenerate map' button (yes, mods added this earlier) are very much evidence that this style of gameplay was just never on the developer radar. The game remains tailored towards people who want a ~5 hour single session game and a victory screen to the detriment of people who play meandering 50+ hour multi-session games spread out over months where you might never expect to actually 'win'.
However, I'm quite pleased with the menu of various mods available in the workshop -- and if you implement enough of them in the right combination, you can still get to a place where you can squint and see the "old" game.
I've lost track of what improvements have come via patching versus mods I'm running - but I do think the AI is markedly better as of now than it was at release. Any decent player should still be able to run rings around the AI in war, but find me a game where this isn't the case.... and as a turtler/meanderer who doesn't immediately set out to do the modern equivalent of horse archer rushes to conquer the world before gunpowder, an AI that I can just beat back when it goes Hitler insane (which it DOES still do) is enough for me. I've not really had a problem with the AI taking walled cities -- and it can be quite challenging in its initial attack (its problem is that if you beat back the initial attack, it virtually collapses. Units being such a premium, once you kill enough - while prioritizing not losing your own except in extreme need circumstances - the AI seems incapable of recognizing that it needs to switch production and do it fast).
In short, I felt like I got cheated paying for 5... but I've gotten my money's worth out of 6.
The fact that there is an end-point is the great tragedy of the game.
It's got randomly developed maps, the ability to create your own solutions to problems (like blowing out the wall of a room to suck everyone else into space), and a great sense of humour.
I've had my eye on this one and was waiting for it to be released. I think it's going to be my next obsession (while waiting for "Dead Cells" to get out of Early Access).
The developer (Tom Francis, former PC Gamer magazine writer) is the one that created "Gunpoint", which was a fantastically written indie game.
It starts off slowly because you don't realize the mayhem that can happen until it happens.
I was pretty boring in my stealthy attempts at assassination/kidnapping/theft, until I got a device that you place as a trap on the floor. If someone (other than you) walks over it, it teleports them to a nearby location (not a solid object) of your pre-determined choosing, including the cold, dark, airless environs of space.
Planting that in a hallway and then deliberately making noise to draw guards into the trap is fun.
Thankfully, the game opens up into a lot more depth after just a few runs (and deaths, as it takes time to figure out the game) to allow for more/varied missions.
This game, plus Middle-Earth : Shadows of Mordor<b>, and <b>Dead Cells are the games I'm currently bouncing around between in my spare time.
(Overwatch has now fallen to the wayside after some really unpleasant competitive matches last month. I don't need the hassle, and maybe I'll go back to it again. I got more than enough hours out of it to make it a great purchase, but 15 months later it shouldn't be surprising if it doesn't hold my interest any more.)
Thank you.
The Forest ($11.24)
Darkest Dungeon ($7.14)
Inside ($9.99)
Limbo ($1.49)
Beholder ($4.39)
Vampire The Masquerade ($4.99)
Outlast ($3.99)
Sunless Sea ($6.26)
Dead Island Collection ($11.99)
Amnesia Collection ($3.49)
Fran Bow ($4.49)
Grim Dawn ($8.49)
Darkwood ($11.99)
Extra Life Game Day is today, and for those that don't know, this is like a PBS drive for gaming where the funds go to needy children. The Extra Life program is amazing. For the next 24 hours, my channel will be hosting this marathon to help raise funds. It will be myself playing different games from my Steam account (West of Loathing is one I have on tap for today, as well as Kingsway) and a few buddies to give me a break here and there. If anyone finds themselves bored today, or just wanting to help a little, you can find us playing here and the donations go here. Thank you all for your time. <3
I have another Game related thing to bring up. Has anyone here ever played Hardball Dynasty? Is anyone here interested in trying their first season FREE? I have ONE opening for a rebuild project in a world I run there, and I will pay for your first season if you are new to the game and would like to try it out. It is a VERY deep baseball dynasty simulator, similar in some ways to Out Of The Park, but is played exclusively online with other real, live owners that you wheel and deal with regarding trades, FA negotiations, etc. The world I run is unique to HBD as it represents the true MLB setup (within the confines of the games structure, of course). These are all fictional players, not real-life MLB players. Just the cities and teams are. Let me know if one of you brave souls wants to give this a shot and I will get you in asap.
Couldn't happen to a shitter bunch of jerks, is my way of thinking.
link
But of course, I get the sense that this Star Wars game is pretty far removed from the type of game I normally play.
Yeah, EA has all sorts of sins to answer for, but I don't really get the outrage here. Ok, it's a grind to unlock some particularly juicy content, but the real question is, "do you enjoy the gameplay?" If the answer is yes, then who gives a ####? If you're having fun, then what does it matter that it's taking you 40 hours of gameplay to get the toy you wanted? It was fun! And if you're not having fun? Stop playing, you're wasting your time.
For instance, I'm fond of MechWarrior Online, a F2P PvP game that involves giant stompy robots shooting each other. It's grindy as ####, but I happen to enjoy running around in a giant stompy robot shooting fools with muh lazors, pew pew. So the grind doesn't bother me.
The gameplay is clearly setup in a way to try and gauge people for more money. When you pay sticker price for a AAA title, you should have some expectancy that this includes reasonable access to all relevant features. Trying to bleed people for more money for things they have every right to expect as standard is just sleazy behavior.
And 40 hours for a single unlock (in a game with dozens or hundreds) is an inherently ridiculous amount. It does not matter how much you enjoy the gameplay, that is a ridiculous number. There is NO reason to put it that high, other than to try and push people into whipping out their credit cards. Making it 4 hours would change nothing about the game, except fewer people would pay for the character. Again, for something that they have a reasonable expectation for being included in the sale price.
And now there have been further reports, that apparently the game has a lockout timer, that prevents you from earning more credits, if you start making too many. Again, the only reason to put bullshit like that into a game, is for the purpose of a paywall. It is complete and utter horseshit.
EA is certainly a shining example.
Fun is fun and grind is grind. If the grind is fun, people shouldn't care; they're having fun doing it! If it's not, stop playing. It won't magically get better with a Darth Vader skin.
Is not really all that much. Especially for an online multiplayer game.
Stick with your paperclipping until you get to 100 trust. Trust me on this.
Also, because it's a multiplayer game, you end up being at a significant disadvantage to people buying crates, so it's harder to earn what you need to get your own (free) crates.
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