Baseball Primer Newsblog— The Best News Links from the Baseball Newsstand
Thursday, October 01, 2015
RosePortal Games, the developer of an RPG called Epic Quest of the 4 Crystals recently got caught offering compensation—in the form of free Steam keys—in exchange for Steam reviews. When Valve found out, they weren’t pleased.
Yeah, nothing shady about that…
Anyway, here’s the start of monthly Gaming threads.
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There are three or four games I've played in the last ten years that had this kind of effect on me, where I became so engrossed it actually began to interfere with my sleep and family life to the point I had to pretty much cut myself off for a while: Civilization (4 and 5 too), Crusader Kings II, and (most recently) Football Manager.
I tried EU4 and V2 but couldn't really get into either one.
This is what's holding me back from buying Witcher 3--everything I've heard about it leads me to believe doing so might end my career, marriage, or both.
Yea I could not get into CK2 at all but I like V2 and obviously EU4 now. Had a brief fling with Stellaris. FM and Civ 4 are both games I've sunk over 500 hours into tho. I love the simple and yet complex micromanaging that Civ 4 allows but compared to EU4 the games usually all play out in the same way until you get past Prince level (where I stopped). I won the space race on Prince in a marathon game and that was good enough.
One thing I'm realizing with EU4 is that thereis a lot of random ass #### that can derail a game (and makes each game unique) and you gotta just keep pushing forward. Sometimes you just gotta let the rebels take a couple provinces, wait for your mercs to show up, and then crush them a few years later.
Something really cool happened in my last game I inherited a shitload of provinces east of France, playing as Castille. I'm not even sure how some ruler died and I didn't think I had any inheritance rights but it all turned over to Castille. Noice. And I renounced my useless (literally, his bonuses were 0,0,0) heir, and then my union with France produced a 5,3,3 heir. Oh yea. I'm currently allied with France and Tunis. France and I have by far the biggest armies in Europe. Only the Ottomans have bigger in the known world, but they are currently fighting the Mamluks and as of now aren't threatening us. Porugual is dead to me after they allied England and Moroco (wtf?) and France and Aragon and I had to slap them down.
I know all this is boring as #### but it's fun to type it out, it's getting me excited to pick up where I left off the other night.
I got a long weekend of hiking and BBQs but will def play some tonight and see how far I can get. I haven't even played a game much past 1510 yet.
The Burgundian Succession crisis. If the king of Burgundy dies without an heir (and I believe both are weighted to die) France, Castile, Austria, HRE, all have chances at their land. There are whole strategies built around grabbing those lands. All the options are hard coded, so if you go through the event chains you can see exactly what it takes for each option.
There are way more opportunities for fun things like this to happen in EUIV than CIV, but the larger "easier" nations can fall into very similar CIV-like end game slogs where 'winning' is a foregone conclusion. The early games tend to vary a good amount, but eventually you tend to roll over people and then it's just figuring out how to take out the one or two countries that managed to expand as well (maybe France, Austria, Ottomans, Poland if they form Commonwealth, someone in India, etc)
I'm the 2nd ranked power (if a little ignorant) and holy #### this is a lot of fun.
Mine was a game as Castile where I went from almost being able to create Hispania to earning Rome Restored in the course of a single king. He was the spawn of Satan, which made it more interesting. And it turns out that having 3 women join you with martial scores of 51, 37, and 32 is going to make fighting wars a whole lot easier.
Especially employing selected mods, and after hating on civ5 and probably not even giving it 20 hours total playtime - I'm ready to say that civ6 is OK.
It badly needs some RoM/C2C/etc total conversion mods (my big gripe is conflicts and certain aspects that break with different mod combinations) - and some game balancing - but the franchise has finally gotten back on track.
Another expansion and a few years for the modders to aggregate - and work on improving the AI - and I can see it finally back to prior heights.
I've put about 50 hours into a deity island plates game over the last 6 weeks or so - and while I had to employ some house rules to get it there (i.e., not smashing an AI that annoyed me whenever an AI annoys me, which is often), it's reached the renaissance and is a relatively competitive game. This isn't likely to continue - I've hit a snowball point and starting to separate - but it was fun for a while. The game really needs some dynamic throttles to deal with situations like this - it's far and away the biggest problem.
Damn, one area I need more practice and knowledge with is maxing out my monarch points. I popped an awesome heir only to have the little #### die before he even turned 15, the next one that birthed wasn't nearly as good.
According to what I've seen on Reddit (in their "AI did something" posts) something rather extraordinary happened in my current play-through -- Ottomans got completely destroyed. Not sure what happened to them one minute they were expanding into southern europe the next minute they got split in half and then by 1505 they were completely wiped.
Thanks for the heads up on 6. I'll probably pick it up next time it's on sale.
The big trick is reorienting yourself to the costs... i.e., unlike IV - when you had a whole gaggle of builders with limitless life, I've come to like the idea of builder 'charges' and being more judicious with what I use them for. Ditto the elimination of stacks of doom - and generally learning to go lighter on unit builds and using them more cooperatively. Still a WIP - but I'm ever more certain that Civ has a very odd/even Saberhagian existence where the odd numbered entrants introduce new things that are not well done, working them out to something more feasible with the follow-up even numbered editions.
Which means I will predict that when Civ7 comes to pass in 2021 or so, it will suck.
My game was CK2, so it works a bit different than EU4. There is an event chain known as Spawn of Satan where you have a kid is weird and has weird events. Once he turns 18, every few days someone between him and the monarch dies a mysterious death. Once he's next in line, the monarch dies and he is king. Soon after, there is a revolt against him for being the spawn of satan. Then you get a free army of 1500 with 3 commanders: Jezebel, Circe, and Morgana. They all have insanely high stats, can be any one of your councilors (for Catholic kingdoms, these can only be held by males except for Spymaster which can be your wife) and are entirely loyal to you. Because of an early event chain where you get a nanny that also has some crazy stats that has a 50% chance to kill herself (and can also be any councilor) you can theoretically have a council composed of all women.
Between my character's high stats, his councilors, the strong position he inherited, a weak claim on the Byzantine Empire from his mother, and a weak claim on France, he was able to rampage across Europe and Africa over 50 years and conquer all of the old Roman lands.
All this so I can have my server running Linux full time so my wife can watch TV while I play games in Windows.
In my experience, given the symptoms you've described...it's not the power supply. At least not usually. Pickup a $20 PSU test on Amazon to confirm, a lot easier than buying a new mobo. Or, just install a known working PSU and just connect to the 24 and 12 pin connectors and see what happens. If it posts, awesome, if not, new mobo time.
Also, I'd recommend shorting the actual power pins (just use a flathead screwdriver) on the mobo in order to rule out any issue with the power button circuitry. Or, even easier, most high end boards now have a power button directly on them.
AMD is claiming a 30% IPC on Ryzen 2. Intel's new chips look like another mediocre improvement on Skylake. Intel's new i9 series is generating snarky takes online about how Intel is now the one throwing cores (thermal concerns be damned) at the problem, which of course was AMD's go to "engineering" for most of the last decade before Ryzen.
I'm more than happy with my i5-6600k (modest OC to 4.3ghz) but my next build might be AMD for the first time ever.
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Was staring at the map very stoned last night on EU4 and contemplating the historical advantage England had via being an island. Fun times. Good way to learn (or relearn in middle age) geography.
Absolutely. I will happily guide my daughter to EU4 if she ever shows interest in computer games. Yeah, it's a game, yes it's staring at a computer screen, but it definitely teaches you a lot about geography, and the interplay of a Europe dominated world.
I think historical strategy games are actually a great way to learn about history (and even the philosophy of history). There's a growing academic literature on the topic. I think there's a guy somewhere in Ohio that teaches university history classes through video games.
It can play out in a lot of different ways.
After the printing press England's censorship regime was quite a bit more successful than most European nations. If you can smash up any unlicensed presses you have in your kingdom, and keep an eye out at your ports, you can be relatively effective. Not entirely effective of course, smuggling wasn't exactly difficult.
The comparison with France in the 17th century highlights some of the results. Richelieu knew he couldn't control the flow of information in France, with its de-centralized territories and extensive borders. So he got government into propaganda game, printing all sorts of attempts to sway public opinion. In England on the other hand, the Kings were relatively confident that suppressing presses was enough, and didn't engage with public opinion very much. Which was a contributing factor in the collapse of the monarchy. Charles I was one of the all-time worst Kings at communicating with his subjects, and many of his biggest mistakes were the result of mis-understandings between government and subject, or poorly articulated policy.
And that's not even getting into the commercial/military qualities of an island.
For about 10 years I kept getting a notice "____ has joined a coalition against you" and then they attacked. I guess it pissed them off that I took a a few of their cores and smirked when they demanded them back.
Is this where I evangelise about Linux gaming? I don't know what games you play, but I rarely play arcade style games and it's rare that a game I want to play isn't available on Linux through Steam. I'm currently having a lot of fun playing Parkitect, as well as Football Manager 2017 (slightly less fun the other day when it crashed immediately after I'd reached the Champions League Final) and the original Cities In Motion.
Do you want a "yes" with an "if" or a "no" with a "but"?
The weird combat system annoyed the hell out of me because you focus so intently on when to click that you end up missing some really neat combat animations for both Geralt and the monsters and the system as a whole isn't really intuitive. The map designs are pretty mediocre with lots of backtracking, especially in that swamp level.
It's a good introduction to the Witcher universe and the graphics are pretty nice given the age of the engine. The aspect of the game that got the most mainstream attention at the time ("What, a game based on a Polish IP from a studio nobody ever heard of had trouble getting press?"), the paramour trading cards and associated debauchery, is more fully implemented in the first game than in any subsequent one and the cards are actually really well-illustrated.
Witcher 2 is the game where the franchise really showed that it could become something special, but Witcher 1 (which I believe costs $2 during Steam sales) is worth slogging through for the lore and the recurring characters you'll meet for the first time.
No. FWIW, Witcher 2 I found to be pretty mediocre as well, and walked on it after 10 hours or so. The good news is that Witcher 3 can be fully enjoyed without ever bothering with either of the first two games. There'll be some lore and easter eggs you might miss out on, but hardly anything to lose sleep over, and certainly nothing worth forcing yourself to slog through two games you don't enjoy.
Just play Witcher 3. It's perfect, an absolute masterpiece.
I liked Witcher 2 much, much better than Witcher 1. Compared to the much more popular Bethesda Elder Scrolls games, Witcher 2 gave you a much more interesting and vibrant open world with better characters and writing. The combat is still wonky but the freedom to actually have interesting and meaningful interactions and decisions in a morally complex game world is totally worth the time.
So - I appreciate the fact that Markus and company are diligent about updating OOTP. This latest update in particular looks awfully nifty - multiple player package "shop player" in particular. I employ house rules for trading against the AI - all trades have to be initiated via "shop a player" and the original two particulars from each team must remain part of the deal (add-ons OK from either team) - so this should be fun.
However, it never fails... I get a couple years into my dynasty- and there's an update... and I always feel like I should start anew (in particular, the roster/player rating updates are always good). Though I care not the least about the 'challenge mode' or 'achievements' - I do always play challenge mode just to prevent the temptation to do a little player tinkering.
I guess it's time to start anew yet again...
Then I get fed up and go play some TF2. Nobody plays the Warpath map anymore? Shenanigans!
On my main/gaming rig, my old Z77 motherboard was starting to have memory and USB controller issues, so it was time to do some work. Took the opportunity to upgrade some other stuff as well, including an NVME PCIE SSD. GTX 1070 was from my current build as it didn't make much sense to upgrade it before the next Nvidia series came out.
Pretty happy with the results so far. Keeping a Coffee Lake i7 around 60 degrees at stock during stress-testing is solid and I can maintain a solid 5.0 GHz in the low 80s without needing a voltage boost, which suggest I got better-than-average silicon this time. Haven't pushed it as far as I can yet, but I expect I can hit 5.2. Not really interested in delidding.
The Ringer
Check it out.
... in 2021 or whenever it actually ships. I don't even want to watch that because I would get too excited for something that is far out on my time horizon.
I'd be surprised if it came much later than holiday season 2019. And yeah, might justify a new build.
IT LOOKS SO COOL
Stupid bitcoin miners. Although we have them to thank for the following exchange on Twitter;
"What is bitcoin mining anyway?"
"Imagine if leaving your car running 24/7 produced completed Sudoku puzzles, which you could then trade online for heroin."
I argued the other day (mistakenly) that Intel was "throwing cores at the problem AMD style" but it turns out, given their power efficiency and ability to push 6 cores at 5.2ghz at 65 watts -- that was a smart thing to do, especially as it seems a Sandy Bridge style architecture breakthrough is not coming anytime soon.
Been looking at some benchmarks and real world gaming tests. Seems the i5 8600k is perhaps the best gaming CPU you can get right now, at $249 at least. Not bad intel, not bad. Now, get this thing priced at $209 like it should be by X-mas.
That really is the best, simplest description I’ve heard.
*raises hand*
The first game stole a LOT of my life a couple of years ago.
Been playing the heck out of "Green Hell" the last week. Put in like 30 hours including a couple 5 hours sessions this weekend. Awesome survival game. It's like the Forest except IMO it has way more potential. The systems in the game only two months after launching on EA already surpass many of the Forest and the Forest has about a three year head start.
I never really got that into the Forest, so many things just seemed really tedious and I'd always just quit a day or two into it. Not so in Green Hell, happily survived 7 in game days now and looking forward to trying to get to a month in game before they do a new update.
Even if it were still full price later, it's best to wait until a few patches have rolled out.
I grabbed OOTP19 when it went on sale a few days ago. The game engine is so ####### slow that I'm probably going to just stick with OOTP18. There's a delay of about a full second after every event when you're playing through a game. It's maddening.
Did the Long Dark ever get building? I'd say as far as having really good systems immediately upon entering EA they are similar. Completely different mechanics tho and settings. No story mode to speak of in Green Hell at the moment. I'd say Green Hell is certainly better graphically. I could never get into the cell shading of Long Dark.
That's a bummer. Another great sim game.
On my watch list. Looks great but not at $25. Will wait until a sale. Too many of these EA games are great demos but don't have more than 10 hours of content. Green Hell has about 20-30 imo.
Of course, my best game I lost because I did not notice Poppy had returned to claim her price...
Reminds me a bit of the recent Far Cry games too. Not sure how long wandering in the jungle foraging and crafting will keep my interest but I’ll follow the game on Steam, I assume it’ll go on sale for $15 or less between now and Christmas.
Sounds like added realism through pace-of-play "enhancements."
I updated from OOTP15 to 19 last night and had the computer play a game of 78 Rangers at 78 Red Sox. I have not played much OOTP at all in the past (Strat and to a much lesser extent DMB are my preferred games), but 19 might change that. I got a kick of out having real stadium backdrops and the flight of the ball with the players chasing it. Maybe that all gets old once you've seen all the pre-programmed patterns after 20-30 games (do you?), but for just one game I thought it was really neat. I didn't notice any full second delays, but I had computer AI vs computer AI in the dugouts.
Does it have any weird plays programmed into it? Rundowns? Blown rundowns? Balls lost in the Wrigley ivy? Etc.
Yep. It's not so bad though. I've managed through thousands of games and it hasn't gotten old for me, really.
I've hardly ever played a game in Wrigley myself, but what I've heard is that the play-by-play text doesn't reference the ivy, but Wrigley is programmed to yield more ground rule doubles than other parks.
Rundowns and other unusual plays aren't in the engine, no. It does model catcher's interference, balks, baserunners struck by the ball, and home plate collisions (I think they're still in the game if you play 2018 even though they're outlawed now).
Never played the first one, might have to try this one ...
They put out an update for OOTP19 a few weeks ago that caused that lag time. Actually, initially the update caused the game to crash all the time, but after a panicked couple days they managed to get it down to in-game lag time.
Before that it was great!
It is certainly annoying. But I still play it pretty much every day. The 3D play is much improved, and adds a lot to the fun.
FWIW, either they've hidden the patterns well or there enough of them that I still cannot tell exactly whether it's going to result in out/safe. If nothing else, far better than a circumstance I remember from 17 or 18 where the little 3D icon was clearly safe as he beats the throw home by a mile and then is inevitably called out.
I usually - well, always - manage the CUbs and no, there is no pre-programmed "stuck in the ivy" play that I can recall seeing...
I think I'm going to need three swords - one for monsters, one for men, and one for slicing this baloney.
1. The team's wild pitches were about league average, so WP in the game are all on the pitcher.
2. There were undrafted catchers, and the computer chose to draft a 2B (Morris) who went 0-7 in 4 games over people like Paul Bako, Marcus Jensen, Raul Casanova, and Ben Petrick. You know, actual catchers who didn't hit .000.
3. The team won 86 games, which would be impossible in real life with a series of buffoons behind the plate. They went 2-0 with Ken Griffey, Jr catching!
4. Morris hit .145, which probably shows the lower bounds of what a guy who hit .000 in real life would hit in the game. Though I suppose it's possible that someone who in real life went 0-7 with 7 Ks (rather than 0-7 with 1K) would do worse, and probably a guy who isn't platooned would do worse as well.
This is way too much thought to put into a 15 year old baseball game.
Overall, DMB at its extremes is not as much fun as OOTP is.
They're all for monsters.
Now how about a game of Gwent?
I only play old games, it seems. Just grabbed Spelunky on sale, which I remember hearing really good things about like 5 years ago.
edit re: 872 below... I'm interested in Portia too, but I prefer to wait and see if it actually gets finished. Still Early Access right now I think.
I'm always looking out for good local co-op games I can play with my daughter so if anyone has a recommendation for something on sale I'd love to hear it. We have fun with Castle Crashers and Overcooked.
This looks interesting... I toyed around with trying to update a similarly themed Civ2(? maybe 3 or 4?) mod to integrate some of this gameplay any years back, but the lack of a tactical option in Civ was a killer, plus the fact that my modding skills were generally limited to XML configurations and some rare factor changes in the python, etc.
I also had an idea for a game that would be a bit of an RPG/4X hybrid -- I envisioned something like a "three era" game... era 1 would be "prep" -- recruiting NPCs with different specialties, resource gathering, initial colony/bunker setup... era 2 would be the apocalyptic event - focused on the colony building, science and population growth, attempts to explore the modified world "above ground".... era 3 would be the emergence and "final" X of 4x games -- getting back to the surface, war with various AI colonies and monsters, etc.
At least for my druthers - this is just usually how I play 4X games... settle and harden, defend and build, late game war.
But the PC version is perfect for me because its free, you get decks and cards as you complete daily quests, and its a great game to pass the time while watching tv.
Not my cup of tea but Slay the Spire seems to be the most well reviewed deck building game on Steam right now.
There's some new game from CD Projekt Red Studio set in the Witcher universe called: Thronebreaker.
Some sort of mutant strategy and card game combo.
I watched this 37 minute initial play video on YouTube and still can't figure out WTF?
Might not be for me ...
It's past the sale and all, but a great cheap pickup is The Void Rains Upon Her Heart, which is a great little shmup-type game which has varied difficulties from easy enough to be an entry-level introduction to this type of game to pull-your-hair-out difficult. It's just a measly $7.99 and the (solo) developer updated the game at least once every single day in October.
If you're talking about what I think you're talking about, consider your recommendation taken. Time for promotion playoffs!
I used to love playing Starcraft 2, Counterstrike and Diablo 2. Is there stuff compelling enough out there for me to invest some time and money to build a rig?
The short answer is yes (I enjoyed all three of those games, for the record).
Or love mods ...
Has anyone played this OOTP "Perfect Team" thing yet? Apparently - the 6 months of "coming soon!" on the startup screen appear to have finally become a "PLAY PERFECT TEAM"... Is it just like a more integrated online OOTP league? Some kind 'badges/cards' things? Should I care?
Any ideas? I've been trying various things in the steam support forums and elsewhere but haven't found a fix. Thanks for any help!
I.e., Settings --> Downloads --> should be a button "clear download cache".
When I've had problems on pc launching games - this is usually the culprit... I think sometimes the steam client thinks its still in the middle of a download/install when it's actually not.
I vaguely recall - at least on pc - there's little file called something like "clientregistry.blob" that can sometimes be at issue and I'm not sure it actually gets wiped by an uninstall/reinstall (unless you physically delete the directory). Anyway - this little bugger has all your Steam settings and the like, but I think it's also the authentication gateway to titles in your library. Making sure Steam isn't running at all - kill all steam processes - you could try deleting this little guy. You'll have to log into steam all over again - I think you lose your saved ID/PW, too, so be sure you've got them before deleting - but this was another item that I remember fixed a similar-sounding problem.
There're some very good deals on pre-rolled coming up, but can't justify spending on a new video card when my current one was serving me just fine...
I'm just going to second this statement.
It's frustrating enough to annoy you, but when you have a good run you forget all that and want to keep playing over and over and over.
I'm not very good at it, but I try to get at least one game a day at it.
(It's still in early access, but it sounds like it should be going "gold" soon. If this game was on mobile, I'd probably never get anything done at work.)
i5 8600k. OC it a few clocks and enjoy. Ryzen was a good buy this time last year. Not sure it's a good one now if you're primarily doing gaming. I've read quite a few reports of underwhelming Ryzen performance especially in Unity games, which are pretty prominent these days.
pretty good breakdown
That i7 920 really was a workhorse, had it running 24/7 for ages with a stable OC. RIP.
ETA: any thoughts on this at BF?
Newegg Black Friday: Intel i5-9600K + MSI Z390 GAMING EDGE AC + Call of Duty Black Ops for $369.98 after $20.00 rebate
Another ~$100 for 16 GB of RAM gets me right around my $500 target, plus the newer processor over the i5 8600k.
Mostly the steam client just stalls, presumably trying to connect with an overloaded mothership
Yeah I have to quit Steam all the time to re-log in before launching a game, sometimes literally every 3rd or 4th time I try to open it. I'm hoping it's just going to magically work again the next time I try, doesn't seem out of character.
that's a great deal imo. Nice to see RAM prices coming down a bit on DDR4. Will be "future proofed" a bit with the M.2 NvMe support and the PCI Express lanes. That bus stuff is a bit over my head (would have to actually formally take some CS classes probably to really learn it) but my understanding is that with SSDs the old SATA interface isn't ideal because it was created to support the latency of spinning and tape based storage so if you're doing a bunch of super hardcore data work get the NvMe drive. I'd suspect something like Lightroom would benefit.
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